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Is there a way to speed up the smeltery's smelting process?

By Sophia Hammond

The smeltery smelts stuff... slowly...

Is there a means to speed up the smelting process of my smeltery?

5 Answers

There are several mods that introduce items that speed up the tick rate locally. Examples include time torches and items similar to them. Now you want to put this next to the Smeltery controller.

Between Ender IO, AE2, and some nifty redstone, it can be fully automated.

2

No, you cannot speed it up.

However, you can process more at the time by increasing the size of your smeltery, which is handy when you start automating it.

3

If you put gasoline in your smeltery tank, it will instantly smelt everything down.

1

For the real, there are. At least on 1.12.2, I don't know about another versions, but you can use Pyrotheum. The smeltery temperature go from 1300 to 4000, similarity, your smelt speed will up almost 4x.

TConstruct's smelting system has two steps: melting and casting.

The melting step can be accelerated by using a fuel with higher temperature. Using ModTweaker, you can modify the temperature of a liquid, and register it as fuel:

val goldDef = <liquid:gold>.definition;
goldDef.temperature = 50300;
mods.tconstruct.Fuel.registerFuel(<liquid:gold>,10);

Casting time is defined in each casting recipe, and there is no uniform API to change that. However, since TConstruct is open source......

The logic behind casting is coded in the class TileCasting:

if(timer >= recipe.getTime()) { TinkerCastingEvent.OnCasted event = TinkerCastingEvent.OnCasted.fire(recipe, this); //And some other operations
}

Using Java bytecode editors such as Recaf, you can edit your TConstruct jar file to change the above code into

if(timer >= 1) //Or higher if this is too cheaty

This essentially makes all casting processes complete immediately.